Insane Coaster Wars is a television show, produced by the Travel Channel, that first aired in July of 2012. Each episode shows four coasters, each with something in common like, extreme heights, speed demons, etc. After riders ride the rides, they are offered the chance to rate the coasters features, like inversions, first drop, etc. Whichever coaster has the highest score wins for the episode. Recently, when we have visited Magic Mountain we have seen Travel Channel shooting episodes for their 3rd season at Full Throttle and Goliath.
In season 1, Medusa of Six Flags Discovery Kingdom appeared in the pilot, themed G-Force Giants, but unfortunately Apollo’s Chariot from Busch Gardens Virgina beat it out.
In the episode titled Speed Demons, Xcelerator of Knott’s Berry Farm appeared but lost to Top Thrill Dragster of Cedar Point.
In the 2nd season premier, Tatsu appeared in the Worlds Tallest episode, but lost to Formula Rossa.
X2 won the 6th episode of the second season titled upside down under, beating out Superman Escape of Australia, iSpeed of Italy, and X-Flight of Six Flags Great America.
In season 3, as well as Full Throttle, and Goliath, it is predicted that Superman: Ultimate Flight of Discovery Kingdom will make an appearance.
Michael Turco is an American magician, illusionist, and entertainer. He began practicing magic growing up in New Jersey and doing shows in Atlantic City. He began performing these shows in Middle School, doing simple card tricks, and just progressed from there. In 2007, Turco began doing Magic Shows for The Welcome Home Troops Red Carpet Show, for which he still preforms today. In 2011, Turco performed in the 6th season of America’s Got Talent.
He has done 2 magic shows in Vegas, 1 at Planet Hollywood, and 1 at Bally’s Hotel, and now has the headline show at the Magic Moments Theater at Six Flags Magic Mountain called De’ Illusions. This show features, magic, as well as current music by artists such as Adele, Taylor Sift, One Direction, and Fall Out Boy, and choreographed dancing.
The show opens with dancers coming and pushing some sort of machine onto the stage, that they show is empty. They then close up to empty box of the machine and begin to spin the box, then open the box to reveal Turco. He then has three hollow pyramid shaped platforms wheeled onto the stage where he holds a blanket over each, and when the blanket is dropped, there are 4 magician’s assistant girls that appear, in the once empty platforms. There is then a cylinder on stage, that is halved by a piece of steel, that Turco has an audience member come and bang on with a hammer to make sure that it is solid. He then seals an assistant on one side with a sheet, and gets in the other side. He then seems to pull the shadow of his assistant into the middle, then pulls her out on the other side.
He then asks for a dollar from the audience, and makes it disappear in his palm along with a handkerchief, then makes the dollar reappear in his palm and pulls the handkerchief out of the center of the dollar. He then does a series of tricks using sharp objects. First, a small 1 unit by 1 unit by 1 unit cube, is unfolded to human size so an assistant can get in. The box is then refolded to its original size, and stabbed with three machetes. The machetes are taken out, and the box is unfolded to reveal the assistant unscathed. He then places an assistant into a human silhouette, in which the assistant puts both of her hands and one foot into slots in the silhouette box. The box is then turned on its side, and 8 large razor blades are inserted into the box, and then the box is separated into 8 parts. The box is put back together, the blades are removed, and then the assistant is removed from the box unharmed. The next trick discusses Stephen Hawkins theory of different dimensions. Turco gets into 2 octagonal frames covered by sheets that he pushes through, making the shape of his body in the sheets. he then slowly turns to just a 2 dimensional shadow, and then back into his three dimensional self. For the finale, a seesaw like structure is wheeled onto the stage. Turco climbs into a box on one side , which the assistants wheel around, until they drop it on sharp spikes. The box is then opened to reveal no Turco. He then appears at the top row of the theater, waving a checkered flag. At the end of the show as people are exiting, he shakes hands with the audience and sells a book of his tricks to any customers. Although these tricks may seem unbelievable, they do happen, and you must see this show next time you are at the park. It plays Thursday through Sunday (through August 11th), at different times, but the times are usually 12:30, 1:30, 2:30, and 3:30. (There are a maximum of 3 shows a day)
For our 5th Throwback Thursday, we are looking at Flashback.
Flashback was the blue Space Diver from Intamin that wasn’t all too popular. Flashback was located next to Hurricane Harbor and next to Bugs Bunny Land in Six Flags Magic Mountain. The Flashback was generally closed from May to September when the adjacent water park was open. This was because the noise coming from Flashback distracted life-guards, and wasn’t appealing to the waterpark guests. Even outside of these times Flashback’s operation was very sparse. Since the waterpark’s 2003/2004 off-season, the Flashback never operated. It was demolished in mid-December 2007. Meaning that many may remember the ride, but only few have ridden it.
Flashback started it’s life at Six Flags Great America as Z-force where it was pretty popular, and to keep the ride popular, Six Flags moved Z-force to Six Flags Over Georgia. After somewhat success there, the corporation decided to move it once again, but this time without much success.
Flashback had 3 trains with 5 cars per train. Where riders were arranged 4 across in a single row for a total of 20 riders per train. (capacity; 1100 riders p/hour) The complaint was often that the restraints hurt, by the time Flashback operated at Six Flags Magic Mountain, the trains had restraints similar to the ones on the park’s Revolution. Due to the constant dives to the side, these restraints ended up hurting most of the riders.
Flashback had a track-length of 1900 ft. and stood 86 ft. tall. The blue with white Space Diver had NO inversions eventhough it seemed like it, they were all side-dives. The ride reached a maximum speed of 35 mph, making it a ride that actually took 1:30min to complete the relatively short track length.
On January 16, 2013, Six Flags introduced the offer of a season dining pass. This pass would allow holders to eat 2 meals a day at the park for every visit. The pass costs $99.99, plus an extra $25 if you want to add hurricane harbor (this doesn’t include tax). The prices are going up soon so if you’re interested purchase one as soon as possible. The pass offers a variety of meal choices at select restaurants such as pizza, burgers, hot dogs, tacos, etc. The following will provide you with descriptions of the restaurants, what meals come with the dining pass, as well as the location of the restaurant in the park.
–Katy’s Kettle is located at the base of Samurai, across from Tatsu, and next to the Roarin’ Rapids. They are known for their grilled cheeseburgers, hot dogs, and turkey legs, which are barbequed right outside the restaurant. They offer either a hamburger or hot dog with fries, or the six flags strip basket, which contains 4 chicken strips and fries. The food here is okay, but the lines at this restaurant make the food not worth the wait. Therefore there are better restaurants in the park that offer dining pass meals.
–Totally Kickin’ Chicken Boneless Wings is located in Cyclone Bay, across from Apocalypse and next to Sling Shot. The restaurant offers boneless wings in your choice of buffalo, barbeque, or teriyaki sauce and your choice of fries or a salad. They also offer the six flags strip basket. The dining pass holders are offered an order of wings with fries, or the strips basket. The lines seem to be short here, and other than the usual theme-park fries, their chicken is actually really good.
–The Waterfront is located between Cyclone Bay and The Movie District, across from Gold Rusher. The waterfront has many choices, such as burgers, chicken strips, and pizza, which comes from Famous Famiglia Pizzaria. The dinig pass offers holder, a cheeseburger meal, strips basket, or a slice of pizza with 2 pieces of cheese bread. The meals here are as well as KK, not the greatest, and you could get more and better quality food at other food locations.
–JB’s Barbeque features classic Texas Style Barbeque with classics such as tri tip, barbequed salmon, and fall off the bone ribs. The restaurant is located in the movie distrrice, next to Riddler’s Revenge and Tidal Wave. The dining pass offers eater’s a tri tip, pulled pork, barbequed chicken sandwiches, or a barbequed chicken salad. This food location gets busy in the afternoon, but at night we advise you to check this place out, since the food is good quality, and there are no lines at night.
–Johnny Rocket’s is the all American burger and shake shack that everybody knows and loves. It is located right outside DC Universe, across from the Colossus County Fair games area of the park. Dining pass holders are offered either a rocket single meal, or a strips basket. Although it is Johnny Rockets, the food here tends to be lower quality than the actual Johnny Rockets outside of the park, if there are long lines at this food location we advise you to chose another place to eat.
–Food Etc. is a fully air conditioned food court area located next to Goliath in Pirate Cove. It features four restaurants, one that is Mexican offering tacos and nachos, one that is Japanese offering sushi, one that is english offering fish and chips, and an ice cream stand. It is also the only place in the park that sells alcohol, offering beer at the fish and chips section. Dining pass holders can get chicken tacos, nachos, chicken and cheese quesodillas, chicken salads, or a fish and chips meal. We personally believe that this is one of the best locations to get food at, since the meals at the mexican place are a really good value, and there is lots of indoor seating with AC, and TV monitors hung everywhere. When seated next to a window you have a great view on the Superman structure. This is also a great place to go eat with a bigger group of people since there is something to eat for everyonne, and there is an additional fries stand outside the building that offers all kinds of fries, and chicken baskets.
–Wascal’s is known as America’s finest fast food, and is named Wascal’s in honor of the Looney Tune’s character Elmer Fudd, who cannot pronounce an R sound so instead says it with a W sound. The restaurant is located just outside of the parks kiddy area Bugs Bunny Land. Dining Pass owners are offered a cheeseburger meal, a western bacon cheeseburger meal containing onion rings and barbeque sauce on the burger, or a strips basket. This food location has improved over the years, and the Bacon Cheeseburger is a nice meal to try out since it comes with many additional elements that aren’t offered on the dining pass else where in the park. Lines usually move fast at this food location.
–Teen Titan’s Pizza is the pizza restaurant located in DC Universe this restaurant offers the same pizza deal for the DP as Waterfront, where you can chose out of 2 kinds of pizza with 2 slices of cheesebread. The portions are rather small so we advise you to check out other places when you’re a bigger eater.
The dining pass meals do NOT come with a drink, so we advise you to purchase a souvenir cup where you can get free refills on the day of purchase, and pay $0.99 per refill after that. Or you can purchase an all-you-can-drink wristband for $4.00 (doesn’t include tax)
The dining pass lunch hours are from 12.30PM until 3.30PM, and dinner hours are from 4.30PM until 7.30 PM.
Welcome to our FIRST Ride Review. What other ride than the world famous X2 could we start of with…
After making the walk past Six Flags Plaza, riders make their way up to the Baja Ridge section of the park. This area houses Revolution, Viper as well as the famous X2. To enter the line you must pass over a bridge that crosses over the walkway that leads up to top section of Baja Ridge, viewing X2 and Viper staring back at you. The first part of the line are switchbacks, that go through a tree covered shaded area, with signs asking if you are type A or type X. After the first set of switchbacks, the trees open up to show Viper’s batwing on the right, and X2’s lift hill on the left. After the second set of switchbacks, you are separated to either the left or right side of the station. The left side has a ramp that leads up to the station, from which you can see some of the park. The right side features a more shaded stairwell that faces out to the valet-parking lot, and the general parking lot entrance. Once riders enter the station, they are greeted by a large screen showing what seems to be a magma covered waste land that X2 has grown from. It also features signs that boast 4 of the rides slogans “Behold the Thunder” “Here You Stand, a Gladiator in the Coliseum of Thrill” “Total Sensory Deformation” and “Closing Your Eyes Won’t Make it Go Away”. Once seated in the 20 ft. wide train, you hear voices whispering the rides name, followed by a louder voice asking if “everybody is in” and then that the “ceremony is about to begin”. The rides seat stabilizers release, and and the seats slowly move until riders are on their backs. Then the ride exits the station to a loud bell noise. Turning a corner from the station towards the lift hill, the classic jazz song “it had to be” you performed by Frank Sinatra. Once heading up the lift hill backwards, the seats rotate more upright and riders get a panoramic view of the park. The original song breaks away and gives way to an instrumental version of enter sandman by Metallica, with lines such as “are you ready” “the truth you can’t handle the truth” from Jack Nicholson’s character in a few good men, and “who’s idea was this”. There is then a countdown followed by go go go go go, then nothing but a heart beat three time. The the music kicks in with lyrics from Aerosmith’s love in an elevator as riders go over the first small hill and then up and over the edge of an 88.5 degree hill flipping the riders’ seats head over heals into a monster Raven Turn. The ride then dives back to earth, passing a camera, then flipping the seats 360’degrees once again while experiencing 0 G’s in a camelback, into an overbank turn. The ride then hits a Lie to Fly turn, flipping the seats from an inverted position to a laying position whilst the track turns upright as well, this is turning riders backwards again to see the rides fire effect coming right at them. The ride then hits another smaller Raven Turn, to end in the station, where it finishes by stating that the ride was “one world crazy insane experience just like jeckyle and hyde you know”.
The ride offers a unique experience that is totally worth the lines the ride normally has. The best time to visit X2 is around 2-4 PM. It seems that most guests have found their way to the other side of the park, and the lines can get really short, even on busy days, to a wait of a bout 20-25 minutes. X2 is crowded and has crazy lines for the first 2-3 hours of operation, and the last 2 hours ofoperation. The first hours of its operation, people try running to X2 first thing, because they want to avoid the lines for this immensly popular ride, this ends up causing long lines, because most guests think the excact same. If you are entering the park 15 min or later after opening we advise you to not even try, and wait until 2-3PM. X2 has long lines in the evening due to the ride’s special effects (mainly the Flame Throwers) being very popular in the dark, and the ride offers a totally different experience at night. When you visit in the winter, lines may seem short, but can be awfully long since Six Flags Magic Mountain often only runs 1 train in the winter while the other trains are getting refurbished.
X2’s pre-drop is a small bump before the actual big drop. This scares many first-timers since they think that it’s the actual drop, but the opposite is true, riders go up, and the seats rotate having all riders face the ground while they are in free fall, until the seats rotate, and you are suddenly laying on your back, sky rocketing upwards into the giant Raven Turn.
In this Raven Turn the riders are on the inside of “Half Loop” looking element, as where at the last Raven Turn they swing on the outside. When riders past the photo cameras they will experience a short period of weightlessness while rotating 360′ degrees backwards to then enjoy the view of the park before swinging around the corner where you will see the massive structure that you will be chasing by next. The Fly to Lie turn is a movement that leaves every one confused. You start hanging with the track above, then you end up on the opposite side with the track below, whilst on the opposite position of the train. Then the last Raven Turn is a little rough, and was designed to be the intense ending, and it definetly is. When seated on the outside of the trains on X2, your ride experience will be a bit more rough, and a little more extreme, as where the inside seats offer a more smooth ride. So we advise first-timers or smaller passengers to ride the inside seats on X2. If you are a larger guest, we advise you to ride in the outside seat since there tends to be more room, for a comfortable ride.
X2, together with Tatsu and Full Throttle, is the park’s most popular rollercoaster, and you shouldnt be surprised that when you leave the park an hour after closing, you’ll still see it run as you drive by. X2 is located on the side where all cars arrive for either drop off or parking, and you can’t do anything but stare at the super structure that delivers thrills for the real thrill seekers. The red and black giant started its life as X, the world’s fist 4D coaster, and closed without warning or announcements in 2007. The park announced it would become X2 for the 2008 season adding all kinds of effects, installing new trains, and a repaint. The Fog-effects are no longer in use, but it doesn’t affect the ride experience much at all.
If you have a chance to ride X2, do not be afraid as it is said to be more of a unique experience rather than ultra-extreme. And these rides are very rare, so unless you travel to Japan or China very often, you won’t experience anything else like it. For the shortest wait and the optimal experience at SFMM, please see the part above describing the lines. X2 is the world’s only 5D coaster (named that way because of effects such as audio and fire), and is definetly a ride YOU need to experience.
Zonga started it’s life as Thriller at Gröna Lund. It was originally purchased by German showman Oscar Bruch. It debuted as the Thriller on May 17th, 1986 at the fairground in Freiburg, Germany. For the next 11 years it mostly traveled the German fair circuit before coming to Six Flags AstroWorld. It started operating in SF Astroworld in 1998, and operated for about 2 years. After that, it stood there (SBNO) non-operative for another 2 years. It then got moved to Six Flags Marine World (Six Flags Discovery Kingdom). When the Thriller was moved from Six Flags Astroworld to Six Flags Marine World, some track modifications were made by Premier Rides. The most significant was increasing the elevation of the first two loops. The affect of this change would be reducing the Thriller’s top speed and lowering the g-forces during the first two loops. Zonga is Swahili for “coil” or “loop”. (source rcdb.com)
Zonga started it’s operations in the Vallejo themepark in April of 2003, and operated for about 2 years, it then stood there SBNO for 2 years, until it got removed to make room for the new Tony Hawk’s Big Spin roller coaster. Zonga was then sent to Isla San Marcos Parque Temático. The ride started operating here in 2008 under the name Tsunami.
Zonga was a Schwarzkopf designed by the world famous Ing.-Büro Stengel GmbH. Zonga was 115 ft. tall, and had a 98 ft. tall drop with a max. angle of 70’degrees. Zonga had a lenght of 3,675 ft, in which it had 4 inversions, and reached speeds upto 54 MPH. Zonga’s 4 loops, were not all perfect vertical loops, making this ride so unique. The first loop was 91.5 ft tall, the second was 80.6 ft tall, the third was 56 ft tall, and the fourth was 48 ft tall. Zonga had 5 cars per train(riders are arranged 2 across in 2 rows for a total of 20 riders per train), with a max. capacity of 720 riders per hour.
Superman The Escape opened as world’s tallest and fastest rollercoaster. Superman The Escape was the first ride ever to exceed the 100 MPH mark. But what most people don’t know is that there were totally different plans for the ride first. The park had plans to create a ride named ‘Velocetron’. There is not much known about this plan, since the ride was going to be about the same, except for the theming. There are some pictures out there from the ride ideas such as this one.
The ride turned out to become Superman The Escape, which was made by Intamin, and was originally intended to open in 1996. Due to problems, it was never open to the public until the 1997 season. There was a preview for season pass holders in the fall of 1996. Superman The Escape was gray/white and is/was a shuttle coaster. Superman The Escape is/was 1,235 ft long, 415 ft tall, has a 328.1 ft drop, has a max. of 4.5 G’s, and reaches the speed of 100 MPH in less than 7 seconds. Superman The Escape used to reach the top of the tower in the beginning of the operations, but it slowely ended up reaching only half the tower.
Superman The Escape was the fastest rollercoaster in the world until 2001, when Dodonpa opened in Fuyi-Q-highland. Superman The Escape was world’s tallest coaster until 2003, when Top Thrill Dragster Opened in 2003. Superman (now Superman: Escape From Krypton) is still in the top 3 tallest rollercoasters in the world. In 2010, the ride closed without any given reason, and rumors had it that it would get transformed to Bizarro, but that was untrue. For the 2011 season, Superman The Escape was transformed into Superman: Escape from Krypton. The most significant change was positioning riders to face backwards so they now look towards the ground rather than the sky on the vertical track.
Superman: Escape From Krypton has been painted red, blue, and yellow, and now reaches the top of the tower most of the time. The ride ran smooth for about a year, but Superman: Escape from Krypton closed again on February 5, 2012 to prepare for the new 2012 attraction Lex Luthor: Drop of Doom. Two drop towers, also built by Intamin, were integrated into the existing sides of Superman: Escape from Krypton’s structure. The ride reopened when construction was finished on July 7, 2012. The ride’s harnasses for the outsides seats got replaced as well during this time.
At the entrance to the ride, the Superman “S” shield is imprinted and now painted onto the ground. The entrance area and queue are modeled after the Fortress of Solitude, Superman’s headquarters. The station is lit green, modeled as Krypton, the planet that is full of Kryptonite rock that can take away Superman’s powers. Inside is a crystalline-looking environment which recreates Superman’s fortress in the Arctic. If the Velocetron name had been chosen, the queue and station would have had ancient ruins and a giant laser. (as seen in the picture)
Superman: Escape From Krypton offers a unique ride which only takes about 28 seconds, with a perfect mix of G’s and a great amount of weightlessness/airtime. If you happen to be around, or have never been on it before make sure to check it out since it’s a fun ride experience, and lines are mild in the mornings and evenings.
California Coaster Kings went to Six Flags Discovery Kingdom on July 5th for a park walk- through and update. Below you’ll see pictures with captions giving you the most up-to-date info.
Cirque Dreams Splashtastic is one of the greatest shows we’ve ever seen. It is very creative, and impressive. The crowd is constantly entertained, and the acrobats get as much attention as the dolphins. This all means that every single thing going on is perfectly balanced out, and this all happens with a great mix of music and other effects, such as lights and water/fountains. If you have a chance to see it, make sure you check it out.
Monsoon Falls (seen above) is a boat ride that tricked us. It looks like Tidal Wave from Six Flags Magic Mountain, but this water ride gets you very wet. It is nice on a hot day, but we warn you, don’t ride it at night.
One of the kiddie areas is Looney Tunes Sea-Port.
Seen above is one of the animal exhibits. Seal Cove is a viewing area where guests can observe seals and sea lions, or feed them. ($5 for 3 fish).
Seen above is the Sea Lion Stadium where a pirate themed show takes place several times a day.– Below you’ll see another animal exhibit. Penguin Passage is the penguin habitat close to V2 and Roar, and across from Seal Cove.
Below you’ll see a picture (more pictures later on in this update) from a Dolphin Pool where guests can take pictures with them or feed them. Sometimes overload crowds for the Dolphin Discovery (Swim with dolphins program) do activities in here. Guests can stand to the side and watch the dolphins swim by or see them play, but the park employees will clearly state that it is NOT a touch pool.
On the plaza behind the dolphin pool, you’ll see V2, Superman: Ultimate Flight, and Roar. (Roar Plaza)
V2 stands for Vertical Velocity and is a 150 ft. tall Intamin Inverted Impulse Coaster. This V2 model is unique since it got altered from the original design due to city limits. The tower is now 45’degrees meaning that the upwards spiral is now an inversion, making this the only V2 that inverts.
Below you’ll see pictures from Superman: Ultimate Flight. Superman Ultimate flight is a unique triple launch coaster with the world’s highest (complete) barrel-roll at 150 ft. The ride also travels forwards and backwards through the non-inverted loop, and has two 90’degrees steep 180’degrees twists. This really offers a unique ride experience so check it out when you have a chance to.
Below you’ll also see pictures from Roar. Roar is the first wooden roller-coaster to use millennium flyer trains, allowing it to do nice twists and fast turns. It’s 95 ft tall and has a drop of about 85 ft. reaching speeds up to 51 MPH. It’s a fun ride, and is smoother than most other woodies out there, even though the 2 other CA GCIs (Apocalypse and Goldstriker) tend to be smoother.
Below you’ll see pictures from the Dolphin Discovery (Dolphin pool), and the Wave Jumper, which corresponded to the park’s former killer whale, Shouka. (1st pic is the view of the plaza from the dolphin pool)
The park is a pretty sight as it is clearly divided up into different plazas, having all the big rides in the front side of the park, making it quiet and peaceful in the back where the lake is, and where the animal exhibits and habitats are. (sorry we have no pics of those since the camera died on the trip)
In the stadiums they sell popcorn and cotton candy, as well as some other products. Below you’ll also see a picture of the newly renovated Toyota Stadium, which used to be Shouka Stadium when they still had the killer whale. The new renovation did the stadium good, and the new dolphin show, Drench!, is a nice addition to the parks show line-up. It is a good show for young and old, and they use many more dolphins at the same time than the old show used to have. Also the show features the most up to date pop music, making it an energetic and fun experience.
On the back side of the park, before the animal exhibits and habitats, you will find Tasmanian Devil, a frisbee from Huss, Sky Coaster, the Ark (Swinging ship), Scrambler, Bird Theater, Crocodile Island, Voodoo (Huss Topspin) and Boomerang Coast to Coaster.
Below you’ll see pictures from the Oasis Plaza, the plaza where Medusa, Cobra, Kong, and Sky Screamer are located.
Kong is a Vekoma SLC standard, and has 2 trains, one yellow one red/orange. When CCK was there there were no lines, and we want to recognize the Kong-crew of the 5th of July, because they did an outstanding job with the operations, dispatch in no time, helpful and very sincere. Really enjoyed that. We know Kong is an SLC, and that many people think it’s too shaky, but CCK has been on many more SLCs in the world, and Kong is actually a really good one, CCK really enjoyed their rides on Kong, and Six Flags Discovery Kingdom is taking good care of it. Kong stands 110 ft. tall and reaches speeds of 50 MPH. It has 5 inversions, including a roll-over, a sidewinder, and a double in-line-twist.
Medusa is a 150 ft. tall B&M Floorless-coaster with a 128 ft. tall vertical loop, immelman, zero-g-roll, sea serpent roll, and 2 corkscrews. It’s probably the park’s most popular coaster if not shared with S:UF.
Kong is nicely located. From where ever you come, you can see the amazing SLC go. Neat look if you ask us.
Below you’ll see the waiting line for Medusa which is partly inside a temple.
Today’s Six Flags Monday will have a special theme, Six Flags Similarities.
Below we will show two interactive lists where California Coaster Kings compares coasters from CA Six Flags Parks to coasters that are similar elsewhere in the world. AND we have a list comparing coasters from the 2 CA Six Flags parks only.
Let’s start finding some similarities in our very own CA Six Flags parks.
SCREAM! and MEDUSA. Both parks are home to a B&M Floorless Coaster. Six Flags Magic Mountain has Scream! and Six Flags Discovery Kingdom has Medusa. Both rides have similar elements, and are both 150ft high. Both have a 128 ft. high loop, right after their first drops. Both of them have an immelman/dive loop after that, and then both coasters have a zero-G-roll after that. But then both rides are totally different. Scream! has a Cobra Roll, and Medusa has a roll-over/sea-serpent roll. Scream! is a mirror edition of Bizarro at SFGAdv, and Medusa is custom designed. For an awesome SPLITSCREEN video of Scream! and Medusa, click here, and decide which one you think is better/ more unique!
Road Runner Express, and Road Runner Express. Both our CA Six Flags Parks have a kiddie-rollercoaster named Road Runner Express. The one at Six Flags Magic Mountain is a Vekoma Junior Coaster (207m), and is painted red(track) and black(supports). The other one, at Six Flags Discovery Kingdom is a Zamperla Family Gravity Coaster 80STD, and is blue. There are total of 3 kiddie-coaster that are currently named Road Runner Express. (The 3rd one is BIG and is to be found at SFFT)
ROAR and APOCALYPSE.Although they don’t share a similar track layout or name, they do have a lot of things in common. Six Flags Magic Mountain has Apocalypse, and Six Flags Discovery Kingdom has Roar. Roar was the first rollercoaster to feature Millennium Flyer trains (which apocalypse has too), and is longer. But Apocalypse and Roar are both 95 ft. high, both have a drop that is around 85 ft. tall, and both reach speeds of almost 51 MPH.
Let’s find some similarities between CA Six Flags Coasters and other coasters worldwide.
Goliath and Titan.Both Titan (Six Flags Over Texas) and Goliath (Six Flags Magic Mountain) have a 255 ft drop into a 120 ft. long underground-tunnel. Both reach the speed of 85 MPH while in the tunnel, and share a color scheme, orange (Track) and aqua (supports). Both these coasters are Mega Coasters from Giovanola, and have a drop angle of 61′. The difference in these rides are to be found right before the first brake-run. Goliath opened in 2000, and simply turns upward towards the brake-run. Titan on the other hand is considered the brother of Goliath and opened a year later, in 2001, with an upward-helix before the first brake run. Other than the support structure both rides are almost the excact same after the brake-run.For a SPLITSCREEN video of Goliath and Titan, click here, and notice the differences as well as the similarities.
X2 and Eejanaika.Both Eejanaika and X2 are 4D coasters. (Six Flags Magic Mountain catagorizes X2 as 5D because of the fire, audio, and lightning effects) X2 is the world’s first 4D coaster and started it’s life as X. X was made by Arrow Dynamics, which went bankrupt after X. S&S bought Arrow Dynamics and built the second 4D of that kind in 2006, 6 years after the original got built. X closed in 2007without announcement and got refurbished to become X2 with new trains that were lighter and special effects. This was due to the fact that the old trains were 5 times as heavy as the SFMM Goliath trains, and the park needed to replace about 18 wheels a day, making it an extremely expensive rollercoaster to operate. The track layouts of X2 and Eejanaika are pretty similar although there are more differences than most people expect. Eejanaika has: Inside Raven Turn->Zero-G Roll->Fly To Lie->Outside Raven Turn->Fly To Lie. As where X2 has: Inside Raven Turn-> Fly to Lie->Outside Raven Turn->Fly to Lie. There are lots of differences between these 2 world famous rollercoasters so please click here for a video of X2, and click here for a video of Eejanaika. For more information about the differences, please click on the names of the rides on top (links).
Roar and Roar. Both track-layouts are almost the excact same, but Roar from Six Flags America is longer due to the wider turns. Roar at Six Flags Discovery Kingdom is a bit shorter because the turns are narrower, this is possible because of the millenium flyer trains this Roar uses. (Roar at SFDK was the first RC to use MF trains) Both Roars have the same track layout except the station and transfer tracks are located differently. Both rides are 95 ft. tall and have the same 85ft. tall drop. They both reach speeds upto 51 MPH, and have a max. of 3.5 G’s.
Batman: The Ride and Batman: The Ride (and more Batman: The Rides + Goliath (SFFT)).The Batman clones were the first inverted coasters and the first one opened in 1991 at Six Flags Great America. The CA Batman is at Magic Mountain. Ever since many have been built. There is mirror clone of this too which came from Thrill Valley to SF New Orleans, and is currently located in Six Flags Fiesta Texas and is named Goliath. All of these clones are 105 ft high and start with a twisted drop into a 88 ft. tall loop, followed by a zero-G-roll into another loop, and then the ride does some twists and turns into 2 corkscrews. All Batmans have a ride length of 2,700 ft., a ride duration of 2:00 minutes, a max. speed of 50 MPH, and max. of 4 G’s. To see SPLITSCREEN of Batman at Six Flags Magic Mountain, and Goliath at Six Flags Fiesta Texas click here.
V2 and V2.Both V2s stand for Vertical Velocity. Both opened as the same model, but due to the city height limit in Vallejo, V2 at Six Flags Discovery Kingdom had to be altered and the upwards twist had to be slanted 45 degrees down, making it an inversion. The tower on the back side was simply lowered to a height of 150 ft. The V2 at Six Flags Great America is still the way it was meant to be at first and is a 185 ft. tall while twisting vertically, the top speed is 70 MPH, as where the one in Discovery Kingdom is 65 MPH. They both had the same colors originally, but the V2 at SFDK got repainted red (track) and purple/maroon (supports).
1) A Mega-Sky Screamer, similar to the Texas Sky Screamer, which could be located in ‘Pistachio Park’, The Full Throttle Area, Cyclone Bay (in the former Deja Vu area), or on top of Samurai Summit where the pagoda stands.
2) Iron Horse treatment on Colossus, making it world’s first ‘twin’-hybrid coaster.
3) A log flume (or any other water ride), which could be located in the former Deja Vu area, or maybe between FT and the Great Bear Theater.
4) Make-over of Scream!. Transforming it into Bizarro, adding sensory effects and scenery.
Exactly one year ago yesterday, Superman: Ultimate Flight opened at Six Flags Discovery Kingdom in Vallejo, CA. The ride stands at 150 feet tall (Vallejo’s city limit) and reaches a top speed of 62 miles per hour. The ride has only one inversion, although it is often mistaken for 2 due to its feature known as a non inverted loop.
Superman: Ultimate Flight replaced pandemonium, which had replaced Zonga before that. On July 29th 2012, the rides train stalled at the top of the track, standing 12 riders there for 2 hours, until they were excited by Vallejo fire fighters. None of the riders were injured.
The ride is a fun and unique experience with some crazy G’s including amazing ‘ejector-airtime’ which is pretty rare in CA. When the riders sit in the 12 seat train, the short but powerful ride is about to start. With only lap-bars to hold you, even the first short launch feels powerful. The first launch will bring you up the first tower before the track spirals. Then the train rolls backwards into the backwards launch speeding through the station op the non-inverting looping. The train then slows down, and plummets back to earth to launch through the station once again, reaching it’s full speed of 62 MPH. The train will then shoot up 90 degrees into the sky while rotating a 180 degrees until it slows down on 150 ft. When sitting in the front row you’ll experience some crazy ‘ejector-airtime’ before you’ll slowly invert through the barrel-roll on a 150 ft high. The train will then slow down once again, before it plummets down 90 degrees while again rotating a 180 degrees diving right up into the non-inverting looping that brings you back to the station. The ride slows down an does a little hop up the first tower, and then brings you back to the station slowly The most amazing thing about this ride is that it does all these unique things in a very short period of time. If you have a chance to ride it, you definitely should because there is nothing out there like this!
Today we’re celebrating Colossus’ 35th Birthday. Colossus opened on this day in 1978. Colossus opened one of the tallest and fastest roller-coasters in the world, and the longest dual track wooden roller-coaster in the world. As of today Colossus still holds the record for longest dual track wooden roller-coaster on earth. Colossus was the first wooden roller-coaster to have 2 drops over a 100 ft.
Colossus was built by IADI, and with it’s corresponding trains.Colossus was a maintenance problem and was down for maintenance 50% of the park’s operating hours. When six flags bought the park in 1979, they wanted fix these problems and lowered the valley between the 2nd drop and the double-up to decrease roughness. SFMM ultimately installed Morgan trains 1988, seen above.
The ride winds through over 4000 ft of track at a 62 mph in 2 and a half minutes. During Six Flags Fright Fest, the park uses Psyclone’s old trains to run the ride backwards. The coaster cost 7 million dollars to build. A tornado caused part of the structure to collapse in itself, which delayed the opening date of the ride. The ride has appeared in TV and movies with appearances in Kiss Meets the Phantom of the Park, National Lampoon’s Vacation, Step by Step, Nickelodeon’s Wild and Crazy Kids, Doogie Houser, Night Rider, and the A Team.
To secure safety on the now classic ride, SFMM changed the camel-back hill to a leveled out block brake in 1991. The original camel-back hill can still be seen, as the brake section has simply been built over it.
As California Coaster Kings travels through CA’s theme-parks, many theme-park fails appear. These fails can be anything from false advertisement to extremely slow operations. (no one likes slow operating rides, no one).
For our first ever Fail Friday, we have this picture for you…
If you see the Fail, which might be a bit challenging, let us know by commenting below, or letting us know on FB while you like our FB page here.
The Fail will be pointed out next Friday on our second Fail Friday where we will post another Fail! Monday is SIX FLAGS Monday, and since this is taken in SFMM, we’ll give you a hint on Monday!
All future Fail Fridays will be posted on Facebook only!
So lets move on to the main article of the day, related to APOCALYPSE of course!
The Apocalyptic Evolution…
In 1991, Six Flags Magic Mountain opened its second wooden coaster, named Psyclone. The ride was placed in the same area that former Magic Mountain coasters Sarajevo Bobsleds, and Shockwave were, in the Cyclone Bay area of the park. The ride is modeled after Coney Island’s famous wooden coaster, Cyclone. The differences were in the banking of the turns decreasing the excessive amounts of lateral G’s.
The ride was the only wooden coaster to have trains built by B&M. The Psyclone was 95 ft tall, and reached speeds of 50 MPH. The ride duration was a minute and 50 seconds. The ride was badly damaged during the 1994 Northridge earthquake, but was repaired and operated until 2006, when it closed and SFMM announced on January 23rd 2007 that the ride was going to be demolished. In 2009, Magic Mountain announced the opening of a new ride in the area called terminator the Ride, but was later changed to Terminator Salvation the ride due to the upcoming terminator film.
The ride received great reviews for it’s million dollar budget spent on scenery. The scenery existed out of a pre-show, which has riders walk through an old terminator manufacturing warehouse, turned into human shelter. As well as its fire effect, which shoot out of the front hood of a tuck as the coaster passes by.
In 2011, the ride’s theme was changed to Apocalypse, forcing magic mountain to remove all terminator branding, changing all the signs, and having to re-shoot a pre-show. Apocalypse the ride is also 95 ft tall and hits 50 mph, but does this in 3 minutes.
For our first TT we thought it was appropriate to go back in time, to a place called Six Flags Magic Mountain, with a great coaster, Déjà vu. Déjà vu is special, as it is world’s tallest GIB, which stands for Giant Inverted Boomerang. The GIB was an extreme version of the popular boomerang model by Vekoma. Vekoma designed this model for the Six Flags Parks, and Six Flags placed 4 of them in a short period of time. 1 of them was placed in the Spanish Six Flags Park, Warner Bros. Park Madrid, named Stunt Fall. The other 3 were placed in SF parks throughout the US. All 3 were named Déjà Vu, and were located in Six Flags Magic Mountain, Six Flags Great America, and Six Flags over Georgia. In the end there was only one left over at an American Six Flags park, Déjà Vu at Six Flags Magic Mountain.
But then came the moment when Six Flags Magic Mountain claimed the coaster crown in 2011, and decided to send the GIB to Six Flags New England as part of the Six Flags Ride Rotation Program. Even though Déjà Vu got a major upgrade with a nice repaint, and eventually new trains (just started testing the new trains last week, they’re not operating yet though), the ride was a fan favorite, and is being missed a lot by the Six Flags Magic Mountain visitors.
Déjà Vu was located in the Cyclone Bay area of Six Flags Magic Mountain, and used to share a plaza with the Psyclone woodie before Psyclone got removed. Déjà Vu had v-shaped trains that were unique, and the 2 vertical 200 ft towers gave 2 nice free falls, once forwards, and once backwards. The GIB seemed to get stalled periodically, and seemed to be having some operation errors, and many believe that that is the main reason for the Valencia theme park to stop operating it.
Whatever the reason was, Déjà Vu is being missed a lot by us California Coaster Kings, but we are happy that it found another home where it is a bigger star than it was at Six Flags Magic Mountain. What was your favorite memory of Déjà Vu?
Full Throttle opened up Saturday the 22nd, and of course California Coaster Kings was there. The media day event was on Friday the 21st of June, just one day before its opening to the public. The ride opened early at 8.00 AM for the Gold Pass holders, and opened at 10.00 AM for the general public. Some lucky people got to ride it during the midnight-riders event the night before, for which you had to purchase tickets. Tickets were 50 dollars, and included a meal from one of the 2 new restaurants, and a Full Throttle T-shirt.
When Full Throttle first got announced, mixed reviews started appearing. Many said that the ride was going to be way too short, and many kept teasing with the YOLO theme, which was in the original promotion video. But as soon as the track pieces of the 160 ft. loop and multi-launch rollercoaster showed up, reviews started to turn more positive, and excitement grew for Full Throttle.
Now it finally opened, we can say that this ride really exceeded its expectations, and that all negativity around the ride earlier on has been disproved. Although you’ll always find some bad reviews, most reviews so far totally agree with our opinion, saying that the ride is unique, and is definitely worth the wait. The world’s tallest and fastest looping coaster will launch you from the station at a speed of 70 MPH right into an amazing 160 ft. looping which has an extraordinary period of ‘hang time’. The new ride also features a special effects tunnel with a backwards launch back through the unique dive-loop, and is followed by another forwards launch reaching speeds up to 70 MPH to ride over the outside of the 160 ft. loop, named a ‘tophat’.
All this amazingness is punched in a 1 minute ride, so one can imagine it’s a non-stop action rollercoaster. Due to the opening date being a little early, the tunnel effects, and the station were not done yet, so a future update will include the final tunnel effects, and station roofing. Other than that the Full Throttle plaza is a great addition to the park, as it has ground misters for the heat, a stage where they preform daily, a big screen and tent with amazing lighting and lasers all over the plaza (.Which are used in the Full Throttle Nights show). As well as 2 new restaurants, 2 refurbished shops, and a new souvenir shop with 2 Coca Cola Freestyle machines. The new area has a great audio system, and really made Six Flags Magic Mountain stand out, since there are no other parks out there that have an area that is anything like this.
If you have a chance to ride it, go for it, as the operations are pretty quick, and the lines move fast. Go Big, and Go SFMM, to live it. Be it. Ride it. Full Throttle.