Twisted Colossus Construction Update November 8th 2014

Let’s get TWISTED! Another week, and a whole lot has been done. Let’s start with the fact that the Twisted Colossus lift-hill structure has been replaced in its entirety. 20141108_131008 (Large) 20141108_130844 (Large)

Next up, the entirety of the second half of the Triple Jump has been removed, leaving only the turnaround standing. The turnaround will be used for Twisted Colossus! 20141108_131011 (Large) 20141108_130859 (Large)

Here one can also see the structure that was taken away. The station hasn’t changed much. Though it does seem as if they’re covering this side of the station eventually. I’m expecting some crazy switchbacks. 😀20141108_133343 (Large)

Next up, the first turnaround is under serious construction now. The first part of the structure, where the trains would go up to the turnaround, has been removed almost entirely. 20141108_131040 (Large)

It’s pretty cool seeing Goliath without all the wide wood around it, I have some more pictures of that later in this update!20141108_131014 (Large)

There are many orange marks on the first turnaround structure, likely where the wood will be removed for the High Five element! (I realize it’s hard to see!).20141108_131047 (Large)

Track work yet has to continue on the lift hill. But I expect that to happen very soon! 20141108_130844 (Large) 20141108_133441 (Large)

A very cool thing, Goliath is tall so it was always very visible from the parking lot, and inside the park. But with all recent construction on Twisted Colossus people can now see Goliath way better. 20141108_133431 (Large) 20141108_133218 (Large) 20141108_131109 (Large) 20141108_131117 (Large) 20141108_131014 (Large)

One last look! 20141108_131106 (Large)

There’s lots more to Twisted Colossus not discussed in this update, since it’s already discussed in last week’s update, for last week’s update, click here! To check out today’s matching Six Flags Magic Mountain update, please click here!

Twisted Colossus Construction Update November 1st 2014

Another week, and another set of significant changes!

The lift-hill structure has been replaced almost entirely, there are several more pieces of wood to be placed, to secure the stability of the structure. I expect track work on the lift-hill to continue very soon. 20141101_125854 (Large) If you look closely, you can see that RMC is still working on finalizing the lift-hill structure.20141101_121504 (Large) 20141101_125906 (Large)

The triple jump has been partially demolished. The middle ‘jump’ has been taken out. 20141101_121501 (Large) 20141101_125901 (Large) 20141101_123854 (Large) 20141101_123756 (Large) 20141101_123647 (Large)

The station itself hasn’t changed much, if at all, but the removal of trees has continued, for example over at the Goliath station. I expect the entire area to close after Halloween so that they can refurbish all buildings and Scream! 20141101_123705 (Large)

Here’s some lift-hill track that could go up any time. It’s mainly blue track, which makes sense since the blue side of the lift-hill isn’t as complete as the green side yet. 20141101_121459 (Large)

And let’s finish with a quick shot of a ride that SCREAMs for a repaint. 😀20141101_123821 (Large)

On another Magic Mountain related note, X2 has been closed since last weekend, I’m trying to figure out what’s going on, but so far have not received a word from the park yet. Also, there’s a rumor of Tidal Wave closing for good, and not returning next season. Which would be a shame for a park in the desert that already lost its best water ride. Though I’ve always wondered if they would extend DC Universe all the way to Riddler’s Revenge, and take out the Movie District theme, since the Colossus County Fair needs to go anyways.

I only discussed what’s different from last week’s update. Make sure to read last week’s update here!

Six Flags did it again — Another Record Quarter.

Six Flags just released that the company’s 2014 third quarter revenue grew to an astonishing record high of $542 million, representing a $37 million (which is equal to 7 percent) increase over the same period in 2013.

“We remain laser focused on delivering significant shareholder value through attendance gains, ticket yield management, and international expansion, all while further enhancing the quality of our guest experience,” said Jim Reid-Anderson, Chairman, President, and CEO.

Whatever they’re doing, they’re doing it right. Many people seemed to have comments on the managing of the Six Flags chain, but the following numbers are also indicating that the company is actually growing, and performing increasingly better. The total guest spending per capita grew 6 percent in the third quarter with admissions revenue per capita increasing 8 percent. In-park revenue per capita increased 4 percent. Though these numbers have increased with pretty significant percentages, the quarter’s visitors amounts were only slightly higher than the same quarter of 2013, with 11.8 million guests chain-wide.

Looking at all of 2014 so far, all 3 quarters combined. The company reported revenue of $992 million, a 4 percent increase over the first 3 quarters of 2013. In these first nine months of 2014, the total guest spending per capita grew 8 percent, with admissions revenue per capita increasing 10 percent. Which is a very significant increase! The in-park revenue per capita increased 6 percent.

Six Flags announced a new long-term profit target, which is an aspirational goal of achieving a $600 million revenue by calendar year 2017.

“Our new 2017 target of $600 million of Modified EBITDA allows us to invest appropriately in the business, continue paying a sustainable, growing dividend, and execute on our share repurchase program,” said John Duffey, executive vice president and CFO.

Looking at all these crazy increases, perhaps we’ll see a collection of large coasters, or rides coming to the parks. Even better would be a combination of great new rides and in-park improvements for parks such as Six Flags Magic Mountain.

Twisted Colossus Construction Update October 17th 2014

Another week, another update. Last Friday Apocalypse valley’d and had a bit of track damage. Apocalypse has reopened, with one train of course.20141017_152546 (Large) 20141017_152635 (Large)

Let’s get to the most exciting news of all. Twisted Colossus is taking shape insanely quickly!

There was a pretty large crew working on the ride today, I see the ancient parking lot still is being used! 😀20141017_144700 (Large) 20141017_144746 (Large)

Though the lift-hill track remained the same as last week and no new track was added yet, some new track pieces are ready for use. 20141017_144834 (Large)

There were several construction workers working inside the structure, over where the fire was. (A bit hard to see).20141017_144855 (Large)

I then realized they were preparing for part of the replacing structure to be placed. The freshly cut, painted, and structured wood was being prepared to go vertical by workers on the ground. 20141017_144939 (Large)

Lots of Rocky Mountain Construction crew members were busy constructing and cutting wooden beams. I expect the lift-hill structure to be back in shape pretty soon. There’s a lot of painted wood stored next to the ride, as well as some track and metal beams, so I’m hoping to see the real ‘carving of the old structure’ soon. 20141017_144936 (Large) 20141017_144953 (Large)

As I mentioned before, nothing has really changed when looking at the track on the lift-hill. 20141017_151722 (Large)

There were also crew members working on the pre-lift. More spines are being added to the rails, which this worker was working on as well. 20141017_151439 (Large)

In the new released POV it seems as if this straight section will become a block-section so that the trains can be lined up to race, and boarding in the single station can go quickly. I just hope they won’t have slow Magic Mountain operations…20141017_151450 (Large)

Some cool things are going on inside the station. Besides the fact that the pre-lift and station-track of the other side are gone, all turnstiles and handrails have been removed.20141017_151622 (Large) 20141017_151614 (Large) 20141017_151558 (Large)I really expect an insane amount of switchbacks to be placed on this side of the station, hopefully they decorate it well. 20141017_151522 (Large) 20141017_151536 (Large)

Not very much has changed when it comes to the addition of new track, but with all the preparations going on currently, I wouldn’t be surprised to see some crazy construction soon! 20141017_151552 (Large)

Not everything of the construction is shown here, since we have weekly updates! For much more Twisted Colossus construction please visit last week’s update by clicking here.

The park finally released the FULL POV of Twisted Colossus!

Planet Snoopy is getting bigger and better at California’s Great America!

For 2015, California’s Great America will expand and re-brand the Planet Snoopy kids area. Three new Planet Snoopy rides will be introduced and be in place for opening day in 2015 when Great America begins its magical 40th season. The entire KidZville area will be transitioned into the expanded Planet Snoopy.
planet_logo
The new rides will include Joe Cool’s Gr8Sk8, Peanuts 500 and Snoopy’s Space Buggies. Gr8Sk8 will be an interactive ride atop Snoopy’s giant skateboard with the feeling of going off the edge. Peanuts 500 lets racers slingshot around the race track’s ends, while Snoopy’s Space Buggies will lift astronauts into the air for a gravity defying lunar landing.

I have a feeling that this might be the relocated Gr8Sk8 from Knott’s Berry Farm, that was removed for the expansion of their Camp Snoopy, will find out ASAP.

Twisted Colossus Construction Update 10/3/14

Ahhh! Twisted Colossus is well on it’s way, and so is the area around it…

Let’s start off with the progression of the new themed area; The Back Alley. All trees (or at least MANY of them) are getting chopped, revealing how spacious the area actually is! 20141003_172442 (Large) 20141003_172427 (Large) 20141003_172737 (Large) 20141003_172404 (Large) 20141003_172658 (Large)

But look! We can see Scream! in it’s entirety! The last few trees that hid the ‘parking lot express’ are now chopped! Re-paint time! (Really though, Scream!’s now so exposed, a repaint better be in store! 😀 )20141003_172449 (Large)

Additionally, it seems as if the bathrooms in the area will receive a refurbishment before the reopening of the area as Back Alley, as they’re closed and blocked off. 20141003_172355 (Large)

i hope to see the food location (old Ben& Jerry’s) to reopen with the new area, and I hope to see plenty of repaints (all buildings, Scream!, fences, etc) with Bright colors to bring life to this side of the park. It has aged quickly over the years.

Let’s move on to the track itself! There’s not much that changed from the parking lot side. There’s a set of steel beams that’s used to support the Iron Horse track, and other than that the other track pieces haven’t moved. 20141003_170959 (Large)

From inside the park though, huge change has found place! And it’s only OCTOBER! Ha, so exciting!

The track is now partially placed in the station as well. So my guess is I can conclude that the pre-lift is now officially finished!20141003_172551 (Large)

And then there’s some more twistedly amazing news, the beginning of the lift hill is placed! And the final brake-run is partially placed! (look carefully, when ignoring the station building, see the blue track on the right, (lift hill), and the green track on the left (brake-run).20141003_173126 (Large)

Some more brake-run pictures! (Once again, a bit hard to see, but the green sloped-down track, is the newly placed brake run!)20141003_173035 (Large) 20141003_173017 (Large) 20141003_172901 (Large)

Not everything about Twisted Colossus is mentioned in this post, since we have been updating weekly. To see last week’s update, click here.

It was also Fright Fest Media Night! Fright Fest is seriously amazing this year! I’ll have a Fright Feast with the Willoughby’s post coming up next week, in which we’ll take a look at Michael Turco’s show that runs during the dinner. Fright Fest is more than amazing this year, and I really advise you to go! For all maze ratings and detailed reviews, please click here!

Thanks for reading our Twisted Colossus update! Please comment what you hope to see in the new Back Alley, and share this with all your theme-park loving friends!

Six Flags Magic Mountain Fright Fest 2014 Maze Reviews

Six Flags Magic Mountain has really stepped up their game. I can conclude that they have improved immensely. Their new mazes are amazing, and their old ones sure had me scared again. The overall level of Fright Fest has increased, and I think it’s time SFMM is being recognized for their event, it’s at the level to fairly compete with Halloween Horror Nights and Scary Farm. Let’s take a look at the ratings and reviews of the mazes of 2014.

I’ll be giving each maze 3 ratings and a total rating. One rating based on how scary the maze is, one based one how well the sets/scenes look, and one based on the overall experience and impression it made. Some of the mazes have what we call a ‘free-skeleton-key-room’, in which guests gather in a room first, where something related to the maze happens first, after which they’re sent into the maze. These did not influence the scores and will be discussed separately.

Chupacabra: Scare Rating: 7 Set Rating: 7 Experience Rating: 7 FINAL Rating: 7

  • The maze never seems to have a line, but I’m starting to understand why. There are simply a lot better mazes out in the park. Chupacabra does have a great soundtrack, and the maze has indoor and outdoor sections to it. It seemed as if they decided to turn off the lights this year, as there were several parts where guests had to find their way through pitch-black hallways. Additionally, the amount of fog used this year was phenomenal too, leaving guests wondering what direction to go at several points.20140920_153804 (Large)

Toyz of Terror 3D: Scare Rating: 8 Set Rating: 9 Experience Rating: 8 FINAL Rating: 8.3

  • Wow, FREE 3D glasses! Who’d ever thought that Six Flags Magic Mountain would do that? (Since Jokster’s Hide-Out 3D glasses were $1 each). The maze has some good surprising elements, as last year, with many narrow hallways, and a lot of bright colored rooms everywhere. Though the overall layout of the maze hasn’t changed from last year, the maze has been repainted with 3D painting techniques. And it really worked out, a piece of art I’d almost say. But be warned, it is very disorienting, and with several fun-house elements already in the maze, make sure to mind your step! Overall the maze wasn’t as scary as I remember it being last year, but it looks fantastic with the 3D effects, and overall it’s a very fun maze with lots of elements not found in other mazes.
  • Pre-maze room: Guests are gathered inside the toy factory where the owner gives a little speech, right before the door opens to enter the maze, the toy-factory owner jumps out of the wall towards the crowd. It’s a fun little introduction to the maze, in which the background story is told. Something I prefer, since mazes at Halloween events can get pretty weird. 20140927_192042 (Large)

Willoughby’s Resurrected: Scare Rating: 8 Set Rating: 9 Experience Rating: 9 FINAL Rating: 8.7

  • Don’t know how, but due to the many scenes I always end up getting scared several times. This maze is one of my favorites. It’s always a fun experience, and there are plenty of actors throughout the maze. Additionally, guests often walk elevated over the scenes, meaning that scare actors often hide behind small walls and then jump up. The maze is long, which is always a plus. And even though it doesn’t have a specific finale room, the last two rooms have animatronic creatures, are full off scare-actors, and are dark. The ending is probably the most interesting and scary part of the maze. Willoughby’s resurrected was one of the best the last couple of years, it still is very good, though there are many new mazes that are amazing as well!
  • Pre-maze room: The one room that ALWAYS gets me. Before guests enter the maze, each party is entering the room independently to be presented the rules. As the rules of the Willoughbys is presented, a loud noise, and air effects suddenly scare guests, as an animatronic head slams against the wall. Meanwhile a picture is taken. Many don’t have a clue what’s to come and it scares a lot of guests! (Once guests exit the maze, the photo has been processed and can be purchased for $10).20140914_105256

Total Darkness: Scare Rating: 7 Set Rating: 6 Experience Rating: 8 FINAL Rating: 7

  • This maze is a fan favorite (look at the picture of the line on opening night!). The maze hasn’t changed from last year when it comes to the layout. And I never found the maze scary. That is due to the fact that even if actors hide around corners, which happened more in Black Out than in Total Darkness, they’re not scary, because you have simply no clue where they are, and you move at an insanely slow speed bumping into walls. The set is slightly boring, of course, since it’s all black walls. The ending is where the points are claimed, the collapsing (inflating) walls guests have to plow through are great! The experience rating though went up, as it’s almost as if you’re trapped. This year, there are no tiny flashlights distributed… good luck moving faster than 0.5 miles per hour and not running into walls! (Line was all the way down to Scream! On opening night!)20140927_212210 (Large)

The Aftermath: Scare Rating: 8 Set Rating: 9 Experience Rating: 8 FINAL Rating: 8.3

  • The Aftermath never fails to impress. Never. And it sure wasn’t disappointing this year either. In fact, the maze has a new scene towards the end, where many more actors hide to scare you. The lighting inside the stadium this year was pretty bad. The theming is wonderful, but the blue, purple, and green lights were missing around the cars and set pieces. They did though decide to make the tunnel of endless thick fog even more disorienting. They turned off almost all lights, but pumped in more fog than ever before. I found myself moving at a speed of below 0.5 miles per hour, lost total track of where I was and ran into walls about 5 times. This tunnel isn’t even that long. But it’s insanely awesome, I absolutely love getting stuck in there, having no clue where the tunnel ends, and hearing other guests scream for directions, welcome to the aftermath ladies and gents. Though the helicopter didn’t work the first night, it’s now back! The soundtrack was a bit hard to hear, and the actual maze was pretty fog-less, the flame-thrower and new scene made up for it again. You can never go wrong with The Aftermath!
  • Pre-maze room: It’s not a room, but the concept is the same. Guests will be gathered around the Aftermath-lady (What I call her), that tells what happened to the city, and gives advise on how to run away from the zombies. She then tells everyone to get out of her face and enter the Aftermath. Another crew member than opens the huge slide door for people to enter the stadium, where a couple of actors eagerly wait to scare guests, then the actual maze begins with that insane fog tunnel described above.20140927_204849 (Large)

Willoughby’s Garden Of Darkness: Scare Rating: 8 Set Rating: 7 Experience Rating: 9 FINAL Rating: 8

  • This is a very interesting new maze. The old exit is now the entrance, and vice versa. The set is very simple, and there isn’t anything to it but endless hedges and camouflage living plant-actors. Funny enough, it had me scared pretty good! There are several very dark alleys, and the maze itself is very long. The fact that it’s such a simple idea, but yet it scared so many guests, proves that a maze doesn’t have to be super-elaborately themed to be of quality. I found myself going on it multiple times, as the lines are pretty short, and came to realize that it’s a fun replacement of Black Widow. It’s an alternative spin on the ancient hedge-mazes, Fright Fest style of course.20140927_203210 (Large)

Red’s Revenge: Scare Rating: 8 Set Rating: 9 Experience Rating: 9 FINAL Rating: 8.7

  • Red’s Revenge… where to begin… This maze surprised me, beyond believe. I saw the concept arts before, and I was really worried they weren’t going to pull it off. Wow, was I wrong. The maze starts in a little village, with wonderful scenery. The maze has lots of different scenes, and is set up similar to a sound-stage. High ceilings, large set pieces, and several cottages or rooms that guests pass through. There are plenty of actors, and lots of places they hide in. The maze is so incredibly detailed that I went through it multiple times and kept seeing totally different objects I almost swore I didn’t see before. The maze has a great mix of beauty and scare, and several of those famous Red Riding-hood elements. The trees in the forest are all very detailed, and wonderfully looking. Overall, this maze impressed me, and represents the quality of Six Flags Magic Mountain’s Fright Fest. The lines move quickly due to the simultaneous use of two pre-maze scare rooms. (Described below).
  • Pre-maze room: Groups of about 20 guests at a time will enter one of the 2 pre-maze rooms were a TV is located. The host will ask everyone if they know the tale of Red Riding-hood. Most people nod ‘yes’, and the host will go on. He tells everyone that a crucial part of the story was failed to be told, and he starts the video explaining the background story of Red’s Revenge. Then, towards the end of the video, a similar effect as Willoughby’s takes place, as a wooden box in front of the TV starts shaking and makes loud noises as it blows out air. Guests then exit the room on the other side, and enter the small village. It’s awesome that the park installed 2 pre-maze rooms, to accommodate the crowds. Clever. The rooms are very nicely detailed, and even the TV’s are cover with vegetation. A great start to a great new maze!20140927_190041 (Large)

Vault 666: Scare Rating: 9 Set Rating: 9 Experience Rating: 9 FINAL Rating: 9

  • I saw it at the preview for Media a couple of months ago, and in full action it didn’t disappoint me. The maze is put in a small building, but has lots of cool elements and scenes. Due to the narrowness of the maze, you will be scared at several points. The mazes uses many animatronics to scare people, and they won’t stop! The detail is pretty incredible, and several scenes such as the opening scene (discussed below), the blood-scene, and the closing scene are simply amazing. This maze has a bit of it all, and is very different from any other maze at the park, it’s one of these mazes you need to experience for yourself.
  • Pre-maze room: Guest will enter with about 20 people at a time. Before they enter the security room, guests get to hear the background story. The lady form Vault 666 explains that the research facility is working with creating a mix between humans and animals. But, she explains, before guests can enter the facility, they will need to go through a security check. She explains how it’s crucial, since someone brought in a banana ‘last week’, which caused a lot of chaos. Guests then enter the security check point, which is an elaborately themed room with lots of screens. Suddenly the security guard jumps away from his seat to hide as the alarm goes off. The lady comes running in and tells everyone to flee the opposite way, and that all will be fine in the end. This is where guests enter the facility.  20140927_192050 (Large)

Overall, as I mentioned before, Six Flags Magic Mountain stepped up their game, BIG TIME! The mazes were phenomenal this Fright Fest.

What’s your favorite maze of 2014? Please share this review with your Fright Fest, and Theme-park loving, friends! Don’t forget to comment below!

For all Knott’s Scary Farm 2014 Maze Reviews; please click here. For all Six Flags Discovery Kingdom Fright Fest 2014 Maze Reviews, click here. For all California’s Great America Haunt 2014 Maze Reviews, click here.

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Twisted Colossus Construction Update 27th of September.

Twisted Colossus… another week, another Twistedly insane amount of work done. When was the last time a new Magic Mountain ride started construction this early?!

Alright, so the entire first drop has pretty much been ‘chopped-off’. The steep drop will thus likely be built on the remaining wood of the drop. 20140927_163544 (Large) 20140927_163306 (Large) 20140927_163602 (Large)

There’s some Twisty track waiting to be placed!20140927_163514 (Large) 20140927_163500 (Large)

From inside the park one may notice the crane. I’m not sure what it’s for, besides Twisted Colossus work of course. 20140927_165922 (Large) 20140927_165906 (Large)

Now let the real amazement come, more of the pre-lift has been constructed.20140927_165706 (Large) 20140927_165712 (Large)

Part of the track is being pulled into place by a tree…. or something… organic construction.20140927_165718 (Large)

And I know it’s incredibly hard to see… but after the second turn in the pre-lift, there’s a little drop… yes everyone, an unannounced little Iron-Horse drop is right behind these trees… There’s some more twisted track… though I’m not certain what that is.20140927_165742 (Large) 20140927_165736 (Large)

Well, have that Twist your mind for a bit. Twisted Colossus is coming along great! Check out the last update before by clicking here.

To see some exclusive shots of what happens behind those trees, which is pretty TWISTED, please click here.

I just came back from opening night of Fright Fest 2014 at Six Flags Magic Mountain. After this long night of Fright Fest at Six Flags Magic Mountain, I can conclude that they have improved immensely. Their new mazes are amazing, and their old ones sure had me scared again. The overall level of Fright Fest has increased, and I think it’s time SFMM is being recognized for their event, it’s at the level to fairly compete with HHN and Scary Farm.

Stay tuned for the maze reviews later today!

Knott’s Scary Farm 2014 Maze Reviews

The mazes at Scary Farm are good. No one can deny that. But some are definitely better than others. Below we’ll be looking at all mazes and Special Ops: Infected.

Let’s start off with the ‘never-done-before’ Special Ops: Infected. Well, I hardly have a clue as how to describe it. It was just simply amazing. Guests receive their guns, and will leave either camp Bravo or camp Alpha in single filed groups of 12 with a leader in front, and in the back. The leaders were army dressed, and were actors from the park. During the journey, guests have to aim on the heads of the infected and shoot with their laser guns to ‘kill them’. 20140925_201911 (Large)During the trip to the other side of Infected Camp Snoopy, you will have to go through bases, that suddenly get attacked by the Infected, you’re also on your way to find a way out, by looking at maps and unlocking radios. When leaving from Bravo, your team will eventually be split up in two teams of 6. One that will take a path over the rocks to get to Alpha, and the other 6, will battle a group of fierce fighters on the ground. I was in that group, and got captured. All 6 men and women, and the army-commander were locked in a cage. We eventually ‘escaped’ while shooting at zombies. The 12 met up right before entering Alpha. Where everyone is gathered in a decontamination room that they fill up with insane amounts of fog. I didn’t notice that the other 11 people had already exited the fog filled room, and I was quietly waiting , ’til I noticed, while sticking out my hands to feel where everyone was, that I was the only one left in there… haha. In the end they take a picture, which you can then purchase for $14. It’s incredibly fun, and a must-experience Scary Farm attraction. Make sure to run to Camp Snoopy first thing, to make a reservation free of charge. Battle the infected!

Let’s move on to the actual mazes. (And the Witch’s Keep). I’ll be giving each maze 3 ratings and a total rating. One rating based on how scary the maze is, one based one how well the sets/scenes look, and one based on the overall experience and impression it made. The ratings below DISREGARD the Skeleton Room experience, since not everyone will have access to that. The skeleton room experiences will thus not influence the ratings below, and will be discussed separately.

Witch’s Keep; Scare Rating: 5 Set Rating: 4 Experience Rating: 6 FINAL Rating: 5

  • The Witch’s Keep slightly disappointed me, as the only thing at all of Scary Farm. That’s why I address it first. There were several skeletons placed throughout the Calico Mine Ride, the animatronics had new voice overs, and there was a lot of green light. But that’s almost all there was to it. The ride didn’t have any life actors which would’ve been so perfect, you can’t get out of the ore cars, so it would’ve been scarier. Don’t get me wrong, it’s a great and fun idea to turn a ride into this Haunt themed experience. It just could have been executed better I believe.20140925_204628 (Large)

Trick or Treat; Scare Rating: 6 Set Rating: 8 Experience Rating: 8 FINAL Rating: 7.3

  • Trick or Treat is very popular, and I definitely get why. It’s not really scary, but the maze looks very nice! You have to knock on the door, and the house is insanely detailed. You meet the witch several times. And the theme of the maze messes with childhood memories for a bit. It’s a very fun maze with great lighting as well. The only downside, the maze is very short. For the long lines we saw last night, we advise you to either do it first thing, or later around 11-12 when the lines get shorter.20140925_220743 (Large)

Forevermore; Scare Rating: 6 Set Rating: 8 Experience Rating: 7 FINAL Rating: 7

  • The longest maze at Knott’s Scary Farm. But that does definitely not mean it’s the best maze. The idea of the modernized version of Edgar Allen Poe stories is very clever. But not everyone knows their Poe. The murder scene is pretty easy to understand, but there are several scenes that are truly based off of several of Poe’s stories. Such as the dead cats everywhere, or the birds, or the lounge for example. It doesn’t mean the maze isn’t elaborately themed. The maze has several scenes that are some of the best in the park. Another downside is that the maze features lots of straight-a-ways, so there isn’t that much room for surprises in several scenes.20140925_211403 (Large)

Toothfairy; Scare Rating: 8 Set Rating: 8 Experience Rating: 9 FINAL Rating: 8.3

  • The new maze looks really really neat, and is actually quite frightening. The maze includes a lot of different scenes, such as children’s bedrooms, pitch-black rooms and caged tunnels through which you’ll have to squad to go through. The feared theme of the dentist is perfectly combined with evil tooth-fairies. The maze includes several scenes where either fairies hang slaughtered in the office of the dentist, or are portrayed evil and have stacks of coins underneath their bloody bodies. The only way to reach Toothfairy, is by walking through Dominion of the Damned first. Overall, Toothfairy is a very nice new maze that has a balanced mix of ‘scary’ and ‘pretty’. And because of the many different scenes in this new maze, the overall experience is one of the best.20140925_223535 (Large)

Dominion of the Damned; Scare Rating: 8 Set Rating: 9 Experience Rating: 8 FINAL Rating: 8.3

  •  This maze surprised me. I’m not going to lie, the entire dark grayish theme to it, with the dramatic music had me pretty scared. Though it’s all a very similar theme, the entire maze overall had several very well designed scenes. The room with coffins that opened up for example was pretty freaky. Since the dominion is full of death, the scene where you walk through the ally is pretty awesome too. Windows open all around you and actors jump out to scare you.
  • Skeleton Key Room: Dominion of the Damned has a very interesting Skeleton room, and a surprising one too! Guests will enter the green house where they grow dead people plants (?- Still not sure what they were), and they get mad after a volunteer needs to feed them. A loud noise arises as strobe lights turn on and water is sprayed in people’s faces. A great start to a great maze.

Black Magic; Scare Rating: 7 Set Rating: 8 Experience Rating: 7 FINAL Rating: 7.3

  •  The idea is very nice, magic gone wrong by Houdini, seriously awesome idea. Though it seemed a little far fetched to me. There were many really awesome and gruesome scenes, but non of which really scared me. This maze is all about the details you see. Going through this cursed theater is actually really cool, and everything relates back to magic tricks that Houdini did as well. Though it failed to scare me. It has some freaky opponents to it, don’t get me wrong, but most of these things are not to be acted out by scare-actors. The maze does though have a very cool finale, scenes that will disorient you, and does a great job portraying the dark elements of dark magic. Black Magic.
  • Skeleton Key Room: Probably the best part of this maze, would have been the Skeleton Key Room. Guests gather around a table and take a seat in a seance session where Houdini’s spirit will be called. The lights turn off, and Houdini is called. Only problem, the seance called him from eternal rest and he’s pretty pissed! He tries to come in through mirrors on the wall, and eventually gives the seance lady a static shock as the table shakes and the room’s lights go crazy.20140925_203107 (Large)

Pinocchio Unstrung; Scare Rating: 8 Set Rating: 8 Experience Rating: 9 FINAL Rating: 8.3

  •  Awesome! Puppets taking revenge is cool, Pinocchio’s funky story line turned into a revenge-plot, AWESOME! This maze was pretty long, and very popular. I can definitely see why it was this popular. The scenes in genera are very dark inside, and the characters all look very much like a nightmare version of this famous tale. Exactly what I wanted to see, and apparently the guests there agreed. The maze includes so many different scenes related to the original story that I can hardly remember all of them. There isn’t much to actually say about this maze, besides the fact that it’s pretty freaky, very nicely decorated, and a great experience.
  • Skeleton Key Room: Pinocchio is very frustrated, and will ask guests what they know of his story, he then presents how he’ll take revenge by showing a creepy little puppet show. He then presents where he locked up the fairy, and sends you out into the maze, it’s short, simple, but creepy and a fun start to the maze. 20140925_210452 (Large) 20140925_210456 (Large)

Gunslinger’s Grave; Scare Rating: 8 Set Rating: 9 Experience Rating: 9 FINAL Rating: 8.7

  • This maze is almost like a small predecessor to Voodoo. The maze totally suits Knott’s. You (weirdly enough) don’t hear as much of Gunslinger’s Grave as you hear from several other mazes at Scary Farm, but Gunslinger’s Grave stood out to me. It’s scary enough to freak guests out, which is mainly due to the awesome sets. You walk in and out of farms, stores, mines, etc. Something I really like. The entire maze portrays a western town, and it does so very well. This is definitely one of the best mazes at the park, and I really hope to see it return for a couple of years, since this maze sums up everything we can think of of the old west, puts it into one frightening maze. Awesome indeed.
  • Skeleton Key Room: Guests will be brought in a lady’s home and are warned to close the door behind them and stay away from the window. A gunman is outside of their house looking for her and her husband. Only problem, we (guests) are with her. The room features a screen that portrays a window, and we can see the gunman stare in. He realizes the lady’s in there and comes in. The lady is beaten, as suddenly the husband comes in to help. Guest will then see how the lady is treated through the window, which is pretty spine-chilling, and are then send out of the house by the husband to flee… flee into the Gunslinger’s Grave. This is one of the better Skeleton Key Rooms with a wonderful introduction to the maze.20140925_190050 (Large)

Voodoo; Scare Rating: 8 Set Rating: 10 Experience Rating: 9 FINAL Rating: 9

  •  Voodoo Voodoo Voodoo… Where to begin… This maze has shown that Knott’s hasn’t lost it yet, or will lose it for a while. This is among the best mazes in the world, a simple fact. I’m sure you’ve read it elsewhere. Voodoo lived up to its expectations, there’s no denying it. Voodoo’s the best Maze at Scary Farm. The actors were perfect, the theme is very alternative but executed perfectly. Yes, a 10 out of 10 rating, it’s that perfect. Guests get to choose their own path throughout this maze, and there’s a lot of different paths you can take. Voodoo takes place in a New Orleans swamp, and the park made the swamp look amazingly real. The beginning of the maze (or first half) was all over the ‘water’ on wooden piers on which many different huts, or houses, were located. The maze was fantastically detailed, from dead bodies in the water, to crocodiles, to thousands of ritual candles and symbols on altars. The second half included the swampy forest with sand rather than the usual concrete floors. The music and lighting for the maze was also perfect. There really isn’t anything I disliked, besides the fact that I wish it was longer. But, just get back in line, and take a different path I’d say. Perfect maze.
  • Skeleton Key Room: The best skeleton key room, by far! The guests will knock on the door of the New Orleans house, and will be welcomed by the Voodoo priest and his assistant. His assistant tells a wonderful story of how to survive the cursed swamps that await, by the use of Zombie dust. Though one of the people in the room will be selected… she says. Everyone is then put into a coffin… –Which is totally insanely awesome!!– The doors close and the lights turn off. The pitch-black coffin starts shaking and the Voodoo priest speaks to you. Suddenly holes in the side of the coffin loudly blow air towards the guests. It gets silent, and suddenly the back of the coffin opens… Guest exit through the back of the coffin in a different hallway full of black-lights, and exit towards the entrance of the Voodoo maze, where they instantly get to choose a path. The experience of being put in the coffin is amazing, something very unique, and a very intense idea for many. I absolutely loved it. If there’s one skeleton room that’s already worth paying the additional key and fright-lane costs for, it’s Voodoo.20140925_224156 (Large)

This year’s Knott’s Scary Farm is incredible! Come check it out, I’m sure they can’t wait to ‘See you in the fog’…

Check out the Six Flags Magic Mountain Fright Fest 2014 Maze Ratings and Reviews here! For sister park’s California’s Great America’s Haunt 2014 Maze Reviews, please click here. And for the Six Flags Discovery Kingdom Fright Fest 2014 Maze Reviews, click here.

Please comment your favorite maze, or skeleton key room below! Please share this with all your Scary Farm going friends and family! (Check out the Show review, and overall opening night opening, here!).

What's the best maze at Knott's Scary Farm 2014?

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Become A California Coaster King.

California Coaster Kings is currently looking for correspondents from all over California.

Anyone is welcome!

We’re especially looking for a Northern California (Bay Area) correspondent, that could attend events and provide updates from the 4 parks we cover in that region. (Six Flags Discovery Kingdom, California’s Great America, Santa Cruz Beach Boardwalk, and Gilroy Gardens). As well as the water parks there.

Additionally, we’re looking for a San Diego area correspondent, to extend our coverage of SeaWorld, Legoland and Belmont Park.

If you happen to be a frequent visitor of Knott’s Berry Farm or Universal Studios Hollywood, and wouldn’t mind helping us out, we could use some more frequent updates.

If you’re interested in becoming part of the California Coaster Kings crew, please contact us! (In case the contact form isn’t available on your platform, please email us at info@californiacoasterkings.com)

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Twisted Colossus track placed — Magic Mountain Update 20th of September

Today was another day in which I saw A LOT of changes at the Mountain. We’ve got them all here! Including a Twisted Colossus update, since the pre-lift is partially placed!

First off, Fright Fest starts in exactly one week! Meaning, Demon’s Door is finally being constructed!20140920_140015 (Large) 20140920_140009 (Large) 20140920_140005 (Large) The gas tanks for the flame-throwers in the fountain (which are part of Demon’s Door) have arrived! The flame-throwers on the other hand, haven’t. 20140920_140052 (Large)

Bugs Bunny World’s Harvest Fest theming is popping up!20140920_165717 (Large) 20140920_165709 (Large) Nightmares scare-zone. Only sad thing, there’s sooo many Holiday in the Park lights, that if they accidentally turn on the wrong switch is more of a winter wonderland dream…  20140920_153633 (Large)

Ravenstitch!20140920_152702 (Large) 20140920_152651 (Large)20140920_152713 (Large) The Aftermath Queue has been positioned. Not much about the scare zone has changed. I just don’t remember seeing this particular tilted car. So I took a pic! 20140920_152851 (Large) 20140920_152823 (Large) I forgot to take a picture of the Chupacabra truck last week, so here it is!20140920_153804 (Large) City under Seige (Fright Fest) meet Holiday in the Park!20140920_152452 (Large)

Though no signage of Total Darkness has been placed on the building yet. The lights are ready to go!20140920_152006 (Large)

It seems as if the entrance to the Garden of Darkness is located at the old exit of Black Widow. The line for this maze has been placed as well.20140920_141333 (Large) Instead of the main-plaza, this Fright Fest icon is now located on top of Samurai Summit!20140920_141309 (Large) Exhile lighting is ready to go!20140920_141237 (Large) 20140920_141227 (Large)

Voodoo nights was in rehearsal for next weekend. Michael Turco, the Magician from Magic and Mayhem helped set-up the show, so I met him there coincidentally. Make sure to come see his show during Fright Fest with the all you can eat Whilloughby’s Buffet. 20140920_145355 (Large) 20140920_170843 (Large) Buy your Fright Fest souvenirs at FLAGS now!20140920_154045 (Large)

Let’s move on to a bunch of regular park things. The entrance plaza has now received the 2015 spiel. Stating that the park was voted best in the USA, and a lengthy description of Twisted Colossus. 20140920_133104 (Large)I saw Lex Luthor testing today, the gondolas are back on the track. Should open up soon. Hopefully by Fright Fest, it’s awesome to drop into all the fog from the event.20140920_165950 (Large) Most rides in DC universe have these new sheets in the ride lines, so guests can’t ‘play’ with the Holiday in the Park lights.20140920_152448 (Large) Speaking of CD Universe, the Teen Titans Pizza place is entirely decked in lights as well.20140920_152516 (Large)Swashbuckler may return at some point… but it sure will return looking refreshed! I like the colors, it’s something different! 20140920_145754 (Large) 20140920_145752 (Large)There’s a lot of Holiday in the Park lights going up, let’s look at some places that received them during the week.20140920_153724 (Large) 20140920_153544 (Large) 20140920_145427 (Large)

The Cyber Cafe has Chrome-book laptops in place now! Really nice!20140920_140127 (Large)The NINJA AFTERMATH! 20140920_141241 (Large) I had to exit the park during my visit, and returned later, suddenly the bus stopped due to a Hurricane Harbor flash flood. Here’s the first few seconds.20140920_164343 (Large) Here’s when the bus couldn’t continue and we had to get off.20140920_164754 (Large) Here’s the water flooding down the parking lot.20140920_164937 (Large) The water poored out really quickly. When I walked back to my car afterwards, half the lot was flooded, pretty funny. The park handled it well, it wasn’t as much of a chaos it could’ve been. 20140920_164943 (Large)

 LET’S GET TWISTED!

Twisted Colossus has made progress. A LOT OF PROGRESS. Let’s take a look.

The entire first drop has been dismantled!

20140920_131044 (Large) 20140920_131151 (Large) The bunny-hops (small hills) on the side are currently being removed.20140920_131154 (Large) There’s lots of wood and track everywhere!20140920_130850 (Large) 20140920_130936 (Large) That’s some twisty track there! Zero-G-roll I assume.20140920_130955 (Large) MORE TRACK!20140920_131012 (Large) 20140920_131745 (Large) It’s quite dificult to see, but the inside of the structure that upholds the future ‘High-Five’ element is filled with piles and piles of demolished Colossus wood!20140920_131213 (Large) The ride-exit has been blocked off since that part of the ride has been dismantled as well. 20140920_152157 (Large) Look! No more pre-lift over here either. And all track pieces have been moved. No worries, there’s a lot more wood stored here now. 20140920_152138 (Large)And… it’s time to SERIOUSLY GET TWISTED! The first parts of the pre-lift have been placed!20140920_170226 (Large) 20140920_170216 (Large) 20140920_170207 (Large) 20140920_170159 (Large) It’s so pretty from up-close! And it’s actually a lot bigger than I initially expected the Iron Horse track to be! 20140920_170155 (Large) 20140920_170153 (Large)

Well, I really did save the best for last! The update in general only covers what’s new in the last 6 days. So I highly encourage you to check-out last week’s HUGE update here!

Please share this update, and it’s Twistedly wonderful news with your friends on social media, and comment your thoughts below! Are you visiting this year’s Fright Fest?

California’s Great America Halloween Haunt 2014

We in California are very lucky with many amazing Halloween events! California’s Great America started their Halloween event in 2008, and has grown to become one of the best! Let’s look at their line-up for 2014.

Halloween Haunt at California’s Great America will begin frightening and scaring guests Sept. 26 on Fridays, Saturdays and Sundays and keep the evil running through Nov. 1. Halloween Haunt is open from 7 p.m.-Midnight most nights and on Fridays and Saturdays from Oct. 17-Nov. 1 until 1 a.m.

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This year’s Scare-zones!

  • The Gauntlet – Deep within the fog, screams of pure panic pierce the night, as never before in the history of man have such bizarre creatures been seen. You see, a strange traveling carnival has made The Gauntlet their home. The forces of darkness manifest themselves in a strange collection of freaks and oddities fueled by the haunting melodies of the nearby CarnEvil. There is nowhere to run and nowhere to hide in this playground of terror.
  • Underworld Alley – As night falls the Army of the Dead is awakened from their graves, looking to wreak havoc on those brave enough to enter their graveyard. These recently departed and tattered souls are lost in a world of transition and searching for the next soul to join them in a horrifying syndicate of wickedness known as Underworld Alley.
  • Ironworx (NEW!) – A world of flesh and machine, of gears and steam offers a journey through the streets of steam punk battlefield influenced by a city of dead where blood is power.

This year’s Mazes!

  • Roadkill Roadhouse – NEW IN 2014! This roadhouse is a very delicious restaurant loaded with ribs and steaks out of livestock.Roadkill Roadhouse (Large)
  • Wax Museum Chamber of Horror – NEW IN 2014! The Chamber of Horrors Wax Museum has reopened, and for this limited time, Miss Lizzie invites you to examine her collection of some of the most feared villains, murderers, criminals and miscreants imaginable.Wax Museum logo (Large)
  • CarnEvil – Hurry! Hurry! Step right up and don’t be shy! The most gruesome carnival is back in town.
  • CornSTALKERS – A cult of evil scarecrows lie in wait in this overgrown path of debris, hay bales and cornstalks
  • Dia de los Muertos – Venture into the forbidden jungle of El Chupacabra where sacrificial blood rains down from the sky.
  • Madame Marie’s Massacre Manor – Louisiana’s wealthiest heiress, Madame Marie has perfected the art of Voodoo. Enter her Manor with caution as there is nothing richer in her eyes than blood. Your visit in her lavish home will leave you breathless.
  • Toy Factory – Once a place where dreams were made, this toy factory is now a place where nightmares come true!
  • Zombie High – The hallowed halls of Zombie High beckon you back to a horrific homecoming of flesh eating hellions.

 LIVE Entertainment!

  • Blades of Horror – The now condemned Good Time Theater breeds a terrifying, bizarre spectacle staring the undead stars of horror movies past.
  • Academy of the Villains – Academy of Villains will open your eyes to a world of wonder, glory and excitement.academy of villians (Large)
  • Nytewalkers – The sun has set and the outbreak has begun! Join this zombie crew as they defy gravity in search for a good party.Nytewalkers (Large)

Unique other Experiences!

  • Mirror, Mirror (NEW!) – Visitors are sucked into a Masquerade world whenever they look into a mirror and leave them begging the question “who’s the fairest of them all?” . The funhouse-like mirror maze will travel along a nonlinear path guaranteed to get visitors lost and confused.Mirror Mirror (Large)
  • Fun House Express – Jimmy operates a broken down fun house ride that is more than what you might think. Your car creaks and rolls on a track through the flimsy looking fun house. Then, Jimmy drops us through a trap door and sends us on a hilarious and wild underground ride through a spooky and crazy world of his own called ‘Clown Chaos’.

The park keeps improving with a great variety of Haunt experiences. This year, Haunt at California’s Great America is also offering Fright Lane with Skeleton Key for it’s guests, at an additional fee of course. Find more info for your Fright Lane with Skeleton Key here!

For the SoCal Cedar Fair version, Knott’s Scary Farm, please check out their announcements here!

Fright Fest 2014 at Six Flags Discovery Kingdom!

Just like Six Flags Magic Mountain, Discovery Kingdom’s Fright Fest will run from September 27th through November 1st, on Fridays, Saturdays, and Sundays.

The opening hours on the other hand are totally different, so before we get to the line-up of awesome terrorizing thrills, here’s the SFDK Fright Fest operating hours;

Fridays (Oct. 3, 10, 17, 24 & 31):  4 p.m. ? 10 p.m.

Saturdays (Sept. 27, Oct. 4, 11, Nov. 1): 12 noon ? 10 p.m.

Saturday Special Hours (Oct. 17, 24, 31): 4 p.m.? 12 midnight

Sundays (Oct. 5, 12, 19, 26): 12 noon ? 9 p.m.

roar-spider

This year’s shows!

  • The Awakening – Dusk falls and darkness dictates the witching hour when the park is transformed during this nightly ceremony to welcome the living dead.
  • Dance Macabre – It’s a deadly party on the plaza as the moon brings out a beastly shuffle, hop, step in this spooky dance production.
  • The Aftermath – Nightly high-energy closing dance show will make hearts skip a beat.
  • Drench Rocks! – This high-energy dolphin show showcases the athleticism of bottlenose dolphins.
  • Witch’s Brew and Island Zoo – Nocturnal creatures and the like populate this bewitching tale.
  • Hypnotist Steve Bayner – a hypnotic show for those that dare.

frightfest_teaser

This year’s Scare Zones!

  • Cirkus Berzerkus – Visit this chaotic scare zone where murderous clowns run rampant in the moonlight, praying on the darkest fears of its victims.
  • Bloodbath Bayou – This not-so-tranquil lagoon is filled with monstrous crocodiles, decaying zombies, scaly beasts and other unexpected inhabitants.
  • Arachnid Alley – Everyone’s worst fears come true as supersized spiders become a living nightmare.
  • Mt. Rotting Cemetery – Are there truly the living dead on the cemetery grounds? The only way to find out is a visit to this dilapidated cemetery, where there are more dead than living.six-flagsfright-fest-1-538212-regular

This year’s MAZES!

Guests need wristbands for the mazes, wristbands are sold for $15 in-park and on-line!

  • NEW! The Boathouse at Blood Lake – Is the fisherman’s shack truly deserted or not? Only the brave who venture in will find out. It’s dark, creepy and eerily quiet and the lake is blood red. (click here for a detailed background story provided by Six Flags)
  • Massacre Mine – Explore an abandoned Gold Rush mine in search of gold, but be careful because terror lurks around every corner of this decrepit mine. (click here for a detailed background story provided by Six Flags)
  • Arsenic and Arania’s Nightmare Manor – After Nicholas Nightmare’s untimely death, his eccentric twin daughters were left to fend for themselves. Living alone in this 13-room manor eventually went insane. Venturing into this dark, gothic setting must face the madness and mind games. (click here for a detailed background story provided by Six Flags)
  • Slaughter House Pig Farm – This formerly condemned family-owned pork-processing plant once served human-flesh to unsuspecting customers. The slaughter house has reopened but the mystery meat remains a mystery. (click here for a detailed background story provided by Six Flags)
  • Captain Bloat’s Shipwreck of Horror – The remnants of a 200-year-old shipwreck remains and is guarded by the ghost of evil pirate, Captain Bloat, determined to ensure no one gets close enough to find the treasure. (click here for a detailed background story provided by Six Flags)
  • Scrapyard of the Dead – The workers of this ominous yet raucous junkyard are dead, but they don’t know it. They just wander the grounds adding to their stockpile of scrap and debris. (click here for a detailed background story provided by Six Flags)PigMan_1 (Large)

Ride Make-overs!

Six Flags Discovery Kingdom actually uses a lot of their rides for additional chills during the night, by semi-re-theming them. Below’s a list of all names!

  • Boomerang Coast to Terror
  • Vertical Velocity Rodent Attack
  • The Medusa Witch
  • Lost Souls of Kong
  • Cobra Monster Mine
  • Hammerhead Shark Infested (NEW!)
  • VooDoo Siren Song
  • Thunder Road Zombie Invasion
  • Sky Screamer Orc Attack
  • Sky Coaster Mind Melt

All have some very interesting back-stories. Very cool, and definitely something other parks in the chain should do too. To read all background stories of each ride, scare zone, show and maze. Click here!

The park’s Fright Fest event will officially start each of the operating nights at 6pm, with an introduction show at 5’45pm. Happy Fright Fest everyone! Discover the dark side of the Kingdom!

Fright Fest Banner

Batman the Ride -Six Flags Fiesta Texas

Quick overlook

Batman: The Ride is an S&S Free Spin 4th Dimensional roller coaster. Riders can flip upside down at least six times throughout the ride in an uncontrolled manner. The ride is the first of its kind. news_batmantheridesanaThe coaster will be located where Motorama Turnpike was on the northern most part of the Rockville section of the park.  Hints for Batman: The Ride started in mid-summer before the announcement, with for sale signs placed in many Rockville themed shops along with a balloon at Motorama Turnpike.  In August 2014, Fiesta Texas announced the closure of one of the parks original rides, Motorama Turnpike and, and the award winning show, Rockin’ at Rockville High, a fifties themed high school dance show. Batman: The Ride was officially announced on August 28, 2014, the day of all of Six Flag’s 2015 season announcements.  The area will continue to have a 50’s theme, but the area around Batman: the Ride will be complete, with the traditional bat mobile, bat signal, and other Batman paraphernalia. vid_batmantheride1 The ride will utilize a vertical lift, taking riders up 120 ft, and dropping them 54 ft at a top speed of 38 mph.  Although the seats do flip freely, there are magnetic kickers on each seat as well, to guarantee at least 6 flips per ride.

The Ride Stats released by Six Flags Fiesta Texas

BATMAN™: The Ride represents the latest coastering technology and design, delivering a fully unique, total environment thrill coaster which employs the world’s first magnetic coaster technology. The utterly innovative design of the ride delivers a brand new thrilling experience that is the only one of its kind in the world. Magnetic fins cause you to flip as you fly over the top of a 12-story hill and two beyond vertical drops. Then you’ll take flight over a steel track which delivers six full inversions. You’ll descend down two beyond-90-degree raven drops, incorporating the stomach-shaking sensation of true freefall right in the middle of the ride!btrlogo (Large)

BATMAN: The Ride employs ultra-modern magnetic technology, which causes riders to flip head over heels with the feeling of pure weightlessness. There’s no other coaster in the world which feels like this! A full-scale Batmobile, the Bat-Signal, plus cutting edge special effects throughout the ride make this the ultimate way to experience the world of BATMAN.

  • 12-story lift
  • 6 full inversions
  • 2 beyond 90-degree raven drops

Our opinion!

We think it’s awesome that a Six Flags park is the first to install this innovative new S&S coaster. Since riders aren’t ‘forced’ to ride either backwards nor forwards for half the ride, this seems to be a revolutionized Zac Spin. Perhaps Six Flags realized that after Green Lantern: First Flight was installed at Six Flags Magic Mountain that it was actually not that great of a ride. So we’re happy to see them try out this new prototype. Perhaps the name of the coaster isn’t that original, but finding a NON B&M Batman The Ride clone in the first place is pretty unique already. Besides Six Flags Mexico, all other Batman The Ride coasters are B&M Inverted Batman Clones.vid_batmantheride4

We’re quite sure that it’ll be a success as the harnesses don’t seem to be a real hassle for dispatch rates, and due to magnetic brakes along the ride, the riders should be able to flip up-side-down six times! When it comes to the general lay-out of the ride… It’s not the largest, but we need to keep in mind that it’s the first of it’s kind. We’re actually most excited for the first 3 hills on top. It sure must be awesome to freely spin that high above the ground in vehicles like that.

Overall, we’d say that this seems to be a great new experience, and though Zac Spins and 4D coasters exist, this one is sure very unique. Besides this new ride, there are only 2 rides alike in the united states that either freely-spinning, or are a controlled version. Green Lantern: First Flight and X2, both at Six Flags Magic Mountain here in Valencia, CA.

Here’s the video announcement provided by Six Flags:

Check out TWISTED COLOSSUS, new for Six Flags Magic Mountain 2015, HERE!

Twisted Colossus Construction and 2015 Banners at Six Flags Magic Mountain

Twisted Colossus Construction and 2015 Banners at Six Flags Magic Mountain

I ran to Six Flags Magic Mountain real quick for some pictures of the construction going on over at Twisted Colossus. I also got some quick shots of the new banners for the 2015 season I saw everywhere. 20140901_160206 (Large) I’m always wondering where the previous banners go! I’d love to own one! 😀20140901_162919 (Large) YAY! The one Spanish banner is back! 20140901_162839 (Large) My guess is that after this special SALE weekend, guests can now purchase two (and perhaps 2+) passes for $74.99 each and get the free gold upgrade. It’s better than the 4 or more and free gold, but this offer may end a lot sooner! (Trying to figure out)?20140901_162853 (Large)Most Flashpass entrances have a new sign attached, promoting the Flash series.20140901_164805 (Large)

Moving on to the construction part of the quick update, Twisted Colossus is on the way, lots of wood already demolished. 20140901_164411 (Large) It’s incredibly hard to photograph, but the side shown below has the entire final brake run demolished.20140901_164355 (Large) It has the entire pre-lift demolished too, only thing left away from the main structure (on this side) is the station. 20140901_164306 (Large) 20140901_164248 (Large) 20140901_164251 (Large) 20140901_164254 (Large)

Looking at the construction already being on it’s way, hopefully drastic changes will be made to the huge overall structure soon, this should be one of the coolest construction processes!20140901_161439 (Large) Lots of containers with hopefully lots of RMC goods!20140901_161518 (Large) 20140901_161946 (Large) The crane’s taking a weekend off, it should be used a lot soon! Also, the lights shining on the structure, I hope they’ll get replaced so that Twisted Colossus can look truly phenomenal at night! 20140901_161941 (Large) Look at the old camel-backs where they built the brake section over, soon it’ll be a Top Gun Stall!20140901_161952 (Large) 20140901_162010 (Large) Here’s all the wood that has already been scrapped, above you can see some of it too.20140901_162030 (Large) 20140901_162044 (Large) 20140901_162057 (Large)

That was pretty much it, you’ll see lots of updates in the future, pretty much weekly! Have a great day! LET’S GET TWISTED!